Retro Gaming
A Tetris-style mobile game rendered in a faithful Game Boy-era aesthetic, complete with the classic yellow-green palette and pixel-art blocks. Screens cover active gameplay across multiple levels, a pause menu, and a high scores leaderboard. A polished device mockup on a dark hexagonal surface ties the presentation together.
Every detail reinforces the nostalgia, from the monochrome color constraints to the chunky three-letter initials on the leaderboard. The controls are adapted for touchscreen with directional arrows and a rotate button, translating the original hardware experience into a modern mobile format.
- Sole designer
- Personal project
- Designed in Figma



